![]() Designed specifically for game developers, Improbable’s services include managed hosting & orchestration, networking, online services, development tools, as well as advice, support and full co-development. Improbable provides better ways to make multiplayer games, and helps multiplayer developers to meet any challenge. Midwinter was acquired by Improbable in September 2019. Josh Holmes co-founded the studio after a successful career in AAA gaming, most recently as Creative Director of Halo 4 and Studio Head of 343 Industries during the making of Halo 5: Guardians. Midwinter is a new Washington-based video game development studio established by veterans of the Halo, Battlefield, and Gears Of War franchises, among many others. The Scavengers Technical Playtest weekend takes place between September 18-20. Midwinter Entertainment is owned by Improbable, the games technology company behind the innovative SpatialOS networking technology, which powers Scavengers’ groundbreaking AI numbers and sophistication, along with other tools and services for multiplayer developers. Explorers can track rivals through the snow, pit wildlife against adversaries, stealthily navigate AI outposts, or do it the old fashioned way: go in guns blazing! ![]() Players choose from a roster of adaptive Explorers, combine signature abilities with lethal weaponry, and use deep tactical teamplay to outthink and outfight enemy players. Scavengers drops players into a strategic survival battleground, where rival teams compete to survive and score data points across a vast post-apocalyptic world. As we prepare for Closed Alpha and Beta later this year, we’re looking to expand our community and use this pre-alpha playtest window to provide us with critical learnings leading into our launch.” “For more than a year we’ve been quietly testing with thousands of players from our community, whose invaluable contributions have refined, expanded, and validated our vision for Scavengers. “The team at Midwinter is committed to an open, community-driven development environment,” said Josh Holmes, CEO and Creative Director of Midwinter Entertainment. The Technical Playtest weekend represents a crucial development milestone and allows new players to provide feedback to the development team at this pre-Alpha stage. Players who participate in the Technical Playtest weekend will get a first look at new character designs, as well as newly-revealed gameplay features that includes cutting-edge large-scale PvEvP battles featuring hundreds of advanced AI enemies and creatures across an expanded 9km 2 map. Scavengers will be entering Closed Alpha and Closed Beta in 2020, before the full release in 2021 on PC and current-gen consoles. Scavengers is a hybrid of sandbox-style PVE and class-based PVP, where players form squads of three and compete for survival and dominance across a hostile frozen wasteland. To be part of the Technical Playtest, players can register at. ![]() Kirkland, WA - Septem- Midwinter Entertainment has today revealed a new gameplay trailer for free-to-play strategic shooter Scavengers, as well as opening registration for the upcoming Technical Playtest weekend, taking place between September 18-20. The game is coming to Xbox One, PS4 and PC.Midwinter Entertainment Reveals Scavengers Gameplay Trailer, Announces PC Technical Playtest Weekend In September Players are invited to get hands-on with new characters and expanded gameplay ahead of Closed Beta later in the year That also means it's likely to be competing for your attention with the likes of Fortnite, Apex Legends, and Dauntless. Scavengers will be free-to-play when it launches, meaning it'll be worth jumping in even just to try it! Players will have their own abilities and weapons depending on their character class, as well as the opportunity to take down encampments with stealth or go all guns blazing. Weather is dynamic, so snowstorms will rip through the environments, giving the chance to hide while also allowing enemies to plot ambushes. Scavengers promises a chance to battle horrific mutants, track enemies through snow, and try and initiate ambushes using AI wildlife, too. You can sign up for playtesting now, though, at the game's website here. Unfortunately, we don't yet have a release window for the game, although hopefully, we won't have to wait too long. The team is calling the game a "strategic survival battleground", here's all we know.
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